Well, this day was not as epic as the last one. Mostly, I hung around and did various quests in Tarant, then I headed for Black Root, which is a town torn between the feudal kingdom of Cumbria and the rapidly modernizing Tarant.
When I spoke to the Mayor, he tried to get me do find his lost dagger, but I was having none of it, so I showed him a newspaper (Did I forget to mention there are little front-page newspapers in the game a la Sim City? Nice touch, by the way) that urged Tarant to declare war on Caladon, the magic-technology kingdom. The mayor panics and decides to pay Cumbrian taxes after all. Hooray for Despotism!
Anyway, there is one other quest of note: Mrs. Cameron's son has not returned home in a while, and she wants you to visit his workshop in the forests to make sure he is okay. It seems rather simple, but that quest can prove to be a major timesink (though it is worth it).
I will save the story of that quest for Day Four.
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